Words With Friends Cheating Detector
Analyze a suspicious Words With Friends move and get a Suspicious Move Score based on how unusual and solver-like the play was. Recreate the board your opponent played into, mark their most recent tiles, and see how that move compares to solver-quality and human play.
- Board
- Mark move
- Score
How do you want to enter the board?
Upload a Words With Friends screenshot to fill the board automatically, or enter it by hand.
How the analysis works
- Reconstruct the board as it was before your opponent's move.
- Have a game solver evaluate the strong, legal plays from that position.
- Compare the observed move against patterns from human gameplay.
- Account for the tiles on the opponent's rack that you can't see.
- Combine these into a single Suspicious Move Score.
Understanding the Suspicious Move Score
The Suspicious Move Score (SMS) runs from 0 to 100 and summarizes how unusually solver-like a move is compared with human play. Low scores mean the move looks ordinary; high scores mean it closely matches what a solver would choose and is rarely picked by human players.
Words With Friends rewards bingos and heavy premium-square stacking. The score looks at whether an opponent repeatedly maximizes those opportunities in ways that are statistically uncommon for human players at a similar level.
A high score on a single move is not proof of cheating — luck and skill both produce strong plays. Repeated high scores across many moves are much more meaningful than any one result.
Frequently asked questions
Does a single great WWF word mean my opponent is cheating?
Not on its own. Strong players routinely play excellent words. One high-scoring, solver-like move raises a flag but is easily explained by luck or skill. A pattern of consistently optimal moves is what makes cheating more plausible.
How does unknown rack information affect the score?
You usually cannot see your opponent's full rack. The scoring model accounts for this by sampling plausible racks, so the result reflects a range of possibilities rather than assuming one exact set of tiles.
Is Words With Friends' dictionary the same as Scrabble's?
No. Words With Friends uses its own word list, so some plays that are valid in one game are invalid in the other. Analysis is done per game so a move is only ever compared against the correct rules.